Post by Clio on Mar 21, 2018 2:09:34 GMT -6
Mortal Powers
So you wanna make a gifted mortal eh? Check below for some of the possible powers that your character may have along with any extra limitations.
Please remember that gifted mortals may only have control over one power.
Don't see anything that suits your character? Anything from the list of Demigod Powers may also be chosen, but if something is labeled as needing Staff Permission will need to be given the okay from an Admin first.
Unfamiliar with the Greek/Roman cannon attached to each power? Feel free to click the PJO wikia link attached or pop into the cbox!
AEROKINESIS
The ability to control air.
Possessed by: Zeus/Jupiter, Aeolus, The Four Winds
MUST ASK FOR STAFF PERMISSION
AGGRESSIOKINESIS
The ability to manipulate a person's anger.
Possessed by: Ares/Mars
AMOKINESIS
The ability to control love.
Possessed by: Aphrodite/Venus, Eros/Cupid
CHARM SPEAK
The ability to influence others with their voice.
Possessed by: Aphrodite/Venus
MUST ASK FOR STAFF PERMISSION
CHLOROKINESIS
The ability to control plants and their growth.
Possessed by: Demeter/Ceres, Dionysus/Bacchus
CHROMAKINESIS
The ability to manipulate color.
Possessed by: Iris/Arcus
COMMUNICATION WITH
SEA ANIMALS/HORSES
The ability to speak with animals within Poseidon's domain.
Possessed by: Poseidon/Neptune
EIDETIC MEMORY
The ability to recall vast amounts of information vividly.
Possessed by: Athena/Minerva
ELECTROKINESIS
The ability to generate & control lightning.
Possessed by: Zeus/Jupiter
MUST ASK FOR STAFF PERMISSION
ENHANCED ARCHERY
Naturally skilled at archery, despite previous experience.
Possessed by: Apollo, Artemis/Diana
ENHANCED BATTLE SKILLS
Naturally skilled at fighting in battles, despite previous experience.
Possessed by: Ares/Mars, Nike/Victoria
ENHANCED STRATEGICS
Naturally talented at battle strategy despite previous experience.
Possessed by: Athena/Minerva
ENHANCED THIEVERY
Naturally talented at all forms of thievery.
Possessed by: Hermes/Mercury
GEOKINESIS
The ability to control the earth and manipulate it at will.
Possessed by: Demeter/Ceres,, Hades/Pluto, Poseidon/Neptune (limited)
HYDROKINESIS
The ability to control water.
Possessed by: Poseidon/Neptune
MUST ASK FOR STAFF PERMISSION
HYPNOKINESIS
The ability to control sleep.
Possessed by: Hypnos/Somnus
KARMA MANIPULATION
The ability to change a person's Karma levels.
Possessed by: Nemesis/Invidia
LUCK MANIPULATION
The ability to manipulate a person's luck.
Possessed by: Tyche/Fortuna
LUNAR ENHANCEMENT
The ability to grow stronger with the moon.
Possessed by: Artemis/Diana & Urania
MADNESS MANIPULATION
The ability to manipulate a person's mental health
Possessed by: Dionysus/Bacchus
MUST ASK FOR STAFF PERMISSION
MYSTIKINESIS
The ability to manipulate the mist or the "barrier" between what mortals may or may not see.
Possessed by: Hecate/Trivia
MUST ASK FOR STAFF PERMISSION
NECROMANCY
The ability to summon and control the dead.
Possessed by: Hades/Pluto
MUST ASK FOR STAFF PERMISSION
OSTEOKINESIS
The ability to summon and control bones.
Possessed by: Hades/Pluto
MUST ASK FOR STAFF PERMISSION
PHOTOKINESIS
The ability to control light.
Possessed by: Apollo, Iris/Arcus
PYROKINESIS
The ability to summon and control fire.
Possessed by: Hephaestus/Vulcan
MUST ASK FOR STAFF PERMISSION
SUPER SPEED
The ability to run really fast.
Possessed by: Hermes/Mercury
TECHNOKINESIS
The ability to control and manipulate machinery.
Possessed by: Hephaestus/Vulcan
TELEKINESIS
The ability to control matter with their mind.
Possessed by: Hecate/Trivia
MUST ASK FOR STAFF PERMISSION
VICTORY INDUCEMENT
The ability to manipulate the outcome any conflict, favoring one side as the victors.
Possessed by: Nike/Victoria
YOUTH MANIPULATION
The ability to change someone's age, primarily aging them down.
Possessed by: Hebe/Juventas
Please remember that gifted mortals may only have control over one power.
Don't see anything that suits your character? Anything from the list of Demigod Powers may also be chosen, but if something is labeled as needing Staff Permission will need to be given the okay from an Admin first.
Unfamiliar with the Greek/Roman cannon attached to each power? Feel free to click the PJO wikia link attached or pop into the cbox!
AEROKINESIS
The ability to control air.
Possessed by: Zeus/Jupiter, Aeolus, The Four Winds
xx | • Able to create air blasts & waves • Capable of Flight • Emotion unstability may lead to storm generation. | xx |
MUST ASK FOR STAFF PERMISSION
AGGRESSIOKINESIS
The ability to manipulate a person's anger.
Possessed by: Ares/Mars
xx | • Capable of increasing or decreasing a person's anger levels at will. • The mortal is immune to any effects to decrease their anger levels. • Increased use has a negative effect on the mortal. | xx |
AMOKINESIS
The ability to control love.
Possessed by: Aphrodite/Venus, Eros/Cupid
xx | • Capable of manipulating a person's love; whether it be encouraging a crush or causing instant heartbreak. • The mortal is immune from any ill-effects from others on their own love life. • User can not manipulate another person to fall in love with the mortal. | xx |
CHARM SPEAK
The ability to influence others with their voice.
Possessed by: Aphrodite/Venus
xx | • Able to convince others to follow what they say with different levels of persuasiveness. • Works on both immortals and mortals. • Hard to control and user may not always be aware of it being utilized. • Effects are only temporary. | xx |
MUST ASK FOR STAFF PERMISSION
CHLOROKINESIS
The ability to control plants and their growth.
Possessed by: Demeter/Ceres, Dionysus/Bacchus
xx | • Control plant growth and manipulate it to their advantage (Ex: Building a bridge from vines, reviving a dead plant, etc.) • May weaponize it to release thorns, toxins, or ensnare a target. • Extended use of powers will cause Mortal's energy to wither • Plant growth may be lost from user's control. Dionysus/Bacchus only: Powers work primarily with grape vines • Limited success with other non-vine plants. | xx |
CHROMAKINESIS
The ability to manipulate color.
Possessed by: Iris/Arcus
xx | • Mortal may manipulate the color of any object to their will. • New color must be included within the rainbow. | xx |
COMMUNICATION WITH
SEA ANIMALS/HORSES
The ability to speak with animals within Poseidon's domain.
Possessed by: Poseidon/Neptune
xx | • Telepathic communication with all sea creatures/horses. • Mortal may call upon them for help and they will answer. • The user can not "turn off" this ability if either party does not want to communicate. | xx |
EIDETIC MEMORY
The ability to recall vast amounts of information vividly.
Possessed by: Athena/Minerva
xx | • The mortal may be able to store vast amounts of information for instant recall later. • Immune to memory & emotion manipulation. • Gift only started after the blessing, other memories may be "blurrier." | xx |
ELECTROKINESIS
The ability to generate & control lightning.
Possessed by: Zeus/Jupiter
xx | • The mortal can summon lightning bolts & balls from the sky at will. • Easily generate small amounts of static electricity. • Immune to most damaging electrical currents. • Extended use can and will tire the user. | xx |
MUST ASK FOR STAFF PERMISSION
ENHANCED ARCHERY
Naturally skilled at archery, despite previous experience.
Possessed by: Apollo, Artemis/Diana
xx | • Mortals with this ability are easily the best within the field, even if they've never picked up a bow before. • With Imperial Gold or Celestial Bronze arrows, mortals are capable of taking down any target. • Hand to Hand combat and swordsmanship skills will be beyond poor. Artemis/Diana only: Only females will be blessed with this by the goddess. | xx |
ENHANCED BATTLE SKILLS
Naturally skilled at fighting in battles, despite previous experience.
Possessed by: Ares/Mars, Nike/Victoria
xx | • On the field of battle, the mortal will be just as skilled as any veteran, even if they have no practical experience. • Excellent with most forms of weaponry, but especially swordsmanship. • Weaker with archery and other non-combative forms of fighting. • Can not de-escalate conflicts, relies on others for diplomacy. | xx |
ENHANCED STRATEGICS
Naturally talented at battle strategy despite previous experience.
Possessed by: Athena/Minerva
xx | • Mortal is easily able to recall the battle plans of days past to guide them. • Can instantly think of multiple detailed ways out of any situation. • May not be able to perform well in the heat of the battle. • Could be blinded by the past actions of others and fail to see their own way through. | xx |
ENHANCED THIEVERY
Naturally talented at all forms of thievery.
Possessed by: Hermes/Mercury
xx | • Excellent liars and persuasive enough to avoid trouble... most of the time. • Very stealthy and able to detect any security measures unseen to others. • Easily able to pick any sort of lock. • Mortals most likely are prone to some sort of kleptomania. | xx |
GEOKINESIS
The ability to control the earth and manipulate it at will.
Possessed by: Demeter/Ceres,, Hades/Pluto, Poseidon/Neptune (limited)
xx | • Mortal has the power to telepathically move dirt and stone to their will. • Can create fissures in the ground and minor earthquakes. Demeter/Ceres only: Can easily move earth that is fertile. • Arid soils are more difficult to control. Hades/Pluto only: Geokinesis transforms as Ferrokinesis, the ability to manipulate the earth's precious metals. • The metal they can summon is presumably cursed. Poseidon/Neptune only: Able to create major Earthquakes • The seismic level is directly tied to emotional stability. | xx |
HYDROKINESIS
The ability to control water.
Possessed by: Poseidon/Neptune
xx | • The mortal is able to summon and manipulate water at their own will. • Will be able to breathe underwater by creating air bubbles • Minor wounds may be healed by submerging them in water. • Can tell if any source of water is salt or fresh. • Power will be weaker if only freshwater is available. • The ability to control the waves created with this is directly tied to their emotional state. • Extended use will "dehydrate" them and tire them out quickly. | xx |
MUST ASK FOR STAFF PERMISSION
HYPNOKINESIS
The ability to control sleep.
Possessed by: Hypnos/Somnus
xx | • Can instantly cause someone to become sleepy. • Mortal can manipulate both their own dreams and that of others. • They can understand the meaning of dreams and remember them perfectly. • Dream walking and forcing a person to sleep will tire them out to the point where they too will fall asleep. • Constant need to recharge their powers aka sleep. | xx |
KARMA MANIPULATION
The ability to change a person's Karma levels.
Possessed by: Nemesis/Invidia
xx | • Mortal is able to influence a person's karma levels by either increasing or decreasing them. • Due to Nemesis/Invidia's nature, it is difficult to positively influence karma. • If revenge is involved it will be easy to influence. • Mortal may be biased with powers and cause unintended karma levels. • Effect is only temporarily as Karma is always in flux. | xx |
LUCK MANIPULATION
The ability to manipulate a person's luck.
Possessed by: Tyche/Fortuna
xx | • User is unnaturally lucky. • Mortal has the ability to temporarily enhance or reduce a person's luck at will. • Power only lasts for a few hours and any major events, sporting or lotto, will decrease this time. • Major use of this power on a person will cause a bit of bad luck to come the Mortal's way. | xx |
LUNAR ENHANCEMENT
The ability to grow stronger with the moon.
Possessed by: Artemis/Diana & Urania
xx | • Mortal will be naturally stronger, quicker, more resilient at night with a moon showing. • User will heal faster underneath a full moon. • They will be weaker as the moon wanes, leading to no enhancement on the new moon. Urania only: Relies on stars more than the moon. • If the stars are covered, they will not have enhancement. Artemis/Diana only: Gifted mortal must be female and will likely either be a huntress or will become one. | xx |
MADNESS MANIPULATION
The ability to manipulate a person's mental health
Possessed by: Dionysus/Bacchus
xx | • Mortal may be able to temporarily cause or cure madness in another person. • Effects are limited and will reverse if proper help is not sought. • Extended use will cause Mortal to temporarily lose their own sanity. | xx |
MUST ASK FOR STAFF PERMISSION
MYSTIKINESIS
The ability to manipulate the mist or the "barrier" between what mortals may or may not see.
Possessed by: Hecate/Trivia
xx | • Mortals may use this to temporarily warp reality and present a false perception of what is actually occurring. • Effects are only temporarily and hard to control. • Mortals need time to recharge after using their ability. • Users are naturally gifted with seeing through the mist (something that not all demigods are capable of.) | xx |
MUST ASK FOR STAFF PERMISSION
NECROMANCY
The ability to summon and control the dead.
Possessed by: Hades/Pluto
xx | • Mortal may be able to summon, banish, and release the spirits of the dead. • Able to communicate with ghosts. • Can sense death -- whether it be a past event or someone is about to die. • If there is a lack of human contact, mortal may go insane. | xx |
MUST ASK FOR STAFF PERMISSION
OSTEOKINESIS
The ability to summon and control bones.
Possessed by: Hades/Pluto
xx | • User may summon bones from the ground and reassemble them into their full skeletons. • Can also destroy and summon skeletal warriors. • Novices may only summon a few bones at once. | xx |
MUST ASK FOR STAFF PERMISSION
PHOTOKINESIS
The ability to control light.
Possessed by: Apollo, Iris/Arcus
xx | • May focus light beams or blasts to blind enemies. • Experienced users may create light shields • If mortal is not careful they can blind themselves. • Novices may only blind people temporarily. | xx |
PYROKINESIS
The ability to summon and control fire.
Possessed by: Hephaestus/Vulcan
xx | • Mortals may be able to generate fire in their hands at will. • Immune to being burned, but may fall victim to smoke inhalation. • Ability to control powers tied directly emotional state. | xx |
MUST ASK FOR STAFF PERMISSION
SUPER SPEED
The ability to run really fast.
Possessed by: Hermes/Mercury
xx | • Mortals are capable of running at inhuman speeds. • Experienced runners may be able to run faster than the human eye can see. • Although they can run incredibly far distances, extended use will tire them out. | xx |
TECHNOKINESIS
The ability to control and manipulate machinery.
Possessed by: Hephaestus/Vulcan
xx | • Mortals will be able to instantly identify any piece of machinery they come across. • They will also be able to fix anything that is broken. • Small fixes can be done mentally, larger ones require hands-on work. • They can also "will" machines to life (Will still require gas or electricity to work) • Can also build anything, as long as they have encountered it before. | xx |
TELEKINESIS
The ability to control matter with their mind.
Possessed by: Hecate/Trivia
xx | • Mortal may be able to move almost anything with their mind. • Power may manifest in the form of small bursts of energy when used. • Novices have power directly tied to emotional state. • Extended use will greatly tire Mortal. | xx |
MUST ASK FOR STAFF PERMISSION
VICTORY INDUCEMENT
The ability to manipulate the outcome any conflict, favoring one side as the victors.
Possessed by: Nike/Victoria
xx | • In conflicts, mortals may pick a side to influence as the victors. • Capable of indirectly radiating a victorious aura at all times. • Effects are only temporarily and the larger the odds are needed to overcome, the more energy is needed. • Extended use will drain mortal and cause them to tire. | xx |
YOUTH MANIPULATION
The ability to change someone's age, primarily aging them down.
Possessed by: Hebe/Juventas
xx | • User will naturally age slower and look more youthful than others. • Mortal can temporarily age someone up or down • Effects are short lived and will tire the user. | xx |
MEL @ ADOXOGRAPHY